October 24, 2021
Drive the design and implementation of features and game systems in order to bring the vision of the Lead Designer into a quality playable experience.
Oversee and guide the design of multiple projects at once, reporting to the lead designer while guiding your project’s designers to create their best work possible and providing them with quality mentorship.
Work collaboratively and openly with team members to create, maintain and review GDDs, functional specification designs, design templates, UX/UI wireframes, and prototypes.
Develop concepts for gameplay and progression systems for use throughout the player lifecycle to maximize engagement, monetization, and retention.
Develop data-gathering methods for game balancing.
Utilize analytics for game tuning, performance projections, and game changes.
Partner with other disciplines to ensure the game design and player engagement targets are prioritized, monitored and delivered upon.
Oversee and guide designers as they quickly prototype design ideas in-game and rapidly iterate via playtesting.
Seek regular feedback from peers and playtesting to validate system designs.
Both create and guide designers to create detailed, thorough and professional documentation that helps the team to understand the intricacies of your designs.
Present your designs, cultivate buy-in, and seek peer reviews on a regular basis.
Collaborate with the team across disciplines, including engineering, design, and art to develop world-class gameplay experiences.
Qualifications & Skills:
5+ years of game design experience.
Experience in leadership and providing mentor ship to junior members of the team.
Designed and developed major game systems for at least one shipped title.
Demonstrable content creation skills.
Outstanding self-motivation and initiative in a highly dynamic environment.
Creatively, analytically and organizationally skilled with proven ability to write, communicate and maintain detailed design documentation throughout the game life cycle.
Demonstrative proof of an open-minded, progressive thinker who is flexible, energetic and driven with the ability to overcome obstacles and challenges with working solutions.
Ability to research, design for, understand and be passionate about a variety of audience types, including kids, casual, female majority, core, etc.
Remain current on industry trends including new game genres, new game design methods, and emerging platforms.
Excellent verbal communication skills.
Experience working within Unity3D.
Experience working on platforms such as VR and fp2 mobile.
Sound knowledge in analytics and product management.
Able to take client Requests for Proposals (RFPs) & deliver outstanding pitches back to the client.
How to Apply
To apply, Email your application including CV and Portfolio.
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