Sherlock Teaser VFX Breakdown

Sherlock VFX Breakdown teaser from John Smith .

The project Sherlock took about fourteen months from start to finish, and would have taken about seven months to render on an average home computer (It ended up using Mental Ray on a Render Farm) Custom practical elements were shot against greenscreen and composited into the 3D scene to give it more movement – from blowing leaves to torn fabric to falling debris to the passing cars in the background.

‘Action Essentials 2’ fire and smoke assets added that extra sense of realism, along with a few floating particles and the odd raindrop. ‘Optical Flares’ was used for each of the lights (as well as some off-screen to add a sense of a wider world), and it was all brought together with a few natural light-leaks to give the illumination an organic feel.

Programs used: Maya, Mudbox, After Effects, Premiere, 3DS Max, Photoshop

Sherlock is a British crime television series based on Sir Arthur Conan Doyle’s Sherlock Holmes detective stories. Created by Steven Moffat and Mark Gatiss, it stars Benedict Cumberbatch as Sherlock Holmes and Martin Freeman as Doctor John Watson. Thirteen episodes have been produced, with four three-part series airing from 2010 to 2017, and a special episode that aired on 1 January 2016. The series is set in the present day, while the one-off special features a Victorian period fantasy resembling the original Holmes stories. Sherlock is produced by the British network BBC, along with Hartswood Films, with Moffat, Gatiss, Sue Vertue and Rebecca Eaton serving as executive producers. The series is supported by the American station WGBH-TV Boston for its Masterpieceanthology series on PBS, where it also airs in the United States. The series is primarily filmed in Cardiff, Wales, with North Gower Street in London used for exterior shots of Holmes and Watson’s 221B Baker Street residence.

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